Game Developer’s Conference (GDC) 2024

I’m super excited to be speaking about my Digital Lab collaboration with Ubisoft on Assassin’s Creed Mirage at GDC 2024! And, I’m bringing two of the Digital Lab team with me!

If you’re not familiar with this event, here’s why it’s so significant for me and the DLIVCC team to have this opportunity, here’s a quick introduction to it:

GDC is the game industry’s premier professional event, championing game developers and the advancement of their craft.

The Game Developers Conference (GDC) brings the game development community together to exchange ideas, solve problems, and shape the future of the industry across five days of education, inspiration, and networking. Attendees include programmers, artists, producers, game designers, audio professionals, and business leaders.’

All the details of my talk are here.

Córdoba Field Trip 2024

Join me and members of my Digital Lab team 17-21 June for a 5-day experience combining medieval Islamic art, architecture, archaeology with a focus on using video games and immersive technologies for cultural heritage and public impact.

It’s going to be (another) amazing, adventurous retreat.

All the details here.

History Respawned interview

I was the interviewee for the 10th Anniversary Episode of History Respawned! I had a great chat with host Bob Whitaker about working with Ubisoft on Assassin’s Creed Mirage‘s History of Baghdad Codex feature.

Bob does a walkthrough of the Mirage game environment (no violence, so handy for classrooms and showing to general audiences) and the educational feature with the museum objects we chose for the Codex.

Check it out!

Pre-Order A Bridge to the Sky

Happy to announce my book is now available for pre-order from Oxford University Press! Check it out here.

I hope you read and enjoy it – please do let me know if you do!

A Bridge to the Sky (Oxford University Press, October 2023)

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Collaborating on Assassin’s Creed Mirage!

The news is officially out!

If you’ve been following me or the Digital Lab you’ll know about this project, thanks to the announcement earlier this year by The Barakat Trust.

The official announcement, released this week by Ubisoft, has all the details on the feature I and my Digital Lab research assistants, Sarah Slingluff and Deniz Vural, helped to create: The History of Baghdad, a historical codex similar to the Database that appeared in earlier games.

This project means a lot to me, personally as well as professionally (as you’ll no doubt notice from the way it’s being reported in the UK news! )

Anyway, I’m very happy to finally be able to share information about the project, and I hope it will fulfill its aim, of making information about the art, architecture, and history of the caliphal period available to a wide global audience.

Check it out!

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Digital Munya 2 app is available

Curious to explore a Córdoban munya (villa) in an immersive Unity game environment, complete with period artefacts and Arabic primary source texts?

After a year of development I’m happy to say the Digital Munya 2 app is now available for download.

Please do let me know if you play it – I welcome feedback that will help us improve future versions.

A big thank you to our funders the Barakat Trust, UK ESRC, Creative Informatics, Edinburgh College of Art, and University of Edinburgh History of Art for generous support for my work to make Islamic art and history accessible to all through video games and digital immersive experiences.

Digital Munya 2 was developed by the Digital Lab for Islamic Visual Culture & Collections (DLIVCC) at the University of Edinburgh:

Glaire Anderson

Dara Etefaghi

Sarah Slingluff

Deniz Vural

A new title and a sneak peek at the cover for my forthcoming book on science, visual culture, and ‘Abbas Ibn Firnas

A Bridge to the Sky: The Arts of Science in the Age of ‘Abbas Ibn Firnas (Oxford University Press, forthcoming)

I’m very happy to share the new title and cover design of my book, forthcoming from Oxford University Press.

The original title was A Caliphal Daedalus, which I love. It will probably always be A Caliphal Daedalus in my own mind, but in the end I decided to choose a less obscure title, one that I hope will welcome people in and spark their curiosity to know more.

I love the new title as well though, and I think it makes a nice pairing with the cover image. If you’re curious, that’s not Ibn Firnas but rather Daedalus, as imagined by Andrea Pisano in the 14th c. It once decorated the Campanile in Florence. So Daedalus hasn’t been lost entirely…

Many thanks to my editors, Sarah Humphreville and Chelsea Hogue, who suggested both the new title and the image! And thank you also to my colleagues, friends, Digital Lab team and loved ones who served as a focus group for this important decision.